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News archive

what do you use to check drive health and how you interpret that info?

so yeah tried crystal info and ... its hard to understand. Hdd scan seems to have a simpler more intuitive interface but its kinda inaccessible. So has anyone actually use these things at all and how do you make sense of all of these values? [read more]

March 12, 2025

Entombed

Hello! I really like Entombed and I have not come across many audiogames like it without microtransactions that I'll just say is unreasonable.   I have two questions.  1.  Are there any updates after entombed 1.2K?2.  Is there a difference between 1.2k and the 1.2b test version?3. How do you get trade coins to buy stuff in the online shop?  Oh! That's 3 questions. [read more]

March 12, 2025

ChatGPT can do tabletop, here's how

Let's try this again...So. ChatGPT (and others) can do tabletop campaigns. As I type this, I'm doing one.So. THe who, what, where, when, why?Who? Anyone who wants to do tabletop but can't due to timezones or other reasonsWhat? A prompt that tells ChatGPT to do tabletop, andact as a GM, or, other chat systems can do this tooWhere? ChatGPT, or other chat systemsWhen? Whenever you wantWhy? Because why not?Okay, so.T... [read more]

March 12, 2025

Mini Games Hub (MGH)

Hello everyone!Well, I have released this game long ago, and several updates have been gone out. But I simply hadn't enough time to post to the audiogames.net forum, and thus I want to share here now. -Mini Games Hub, or simply known as MGH, is an offline set of many mini games bundled into one game for visually impaired.At the time of writing on the 12th of March 2025, there are a total of 3 publically available mini games, with more to come. You can also... [read more]

March 12, 2025

Orca to behave like NVDA when reading web

When I hit CTLR+DOWN/UP arrow NVDA reads a paragraph or if it is not a paragraph (button, checkbox, label or some other sort of element) it still announces it in its' own line if "Use screen layout" is off, so this way I read forums, articles tutorials, documentation etc. But can't find similar way of reading things with Orca. I read docs and found the way to read character by character, word by word, line by line, paragraph by paragraph and last thing - up/down arrow k... [read more]

March 12, 2025

a request regarding the accessibility of peach clicker

Hello, Last year the game peach clicker was released on steam. Because I'm obsessed with peaches recently, I decided to ask the devs if they could make the game accessible, because it was made in unity so the accessibility plugin could work. I've opened a ticket on their discord and one of them got back to me, saying they have tried to implement it but that didn't work. He told me there is a discrepancy with how the plugin works and the clicker genre. Sadly They didn&#... [read more]

March 12, 2025

Home Menu On Citra

Hey guys!I am posting this topic here because I do not know if it is allowed to say this in the General Games Forum.In the end, I registered my 3DS keys on Emulator Citra and wanted to understand how do I activate the Home menu, since whenever I click to start the program displays an error message that the ROM I'm using is incompatible, even though I run a .3DS ROM.I know this emulator is already down, but I'm curious to know how it works. [read more]

March 12, 2025

Those of you who MUD on Mac, any advice?

I had one of the users on this forum somewhere, and I can't quite remember who, reccommended something called Mudrammer. This seems to work for sure, but the issue that I'm having, is that it seems to only be reading about one line at a time on my VoiceOver. So in order to read the entire output, I have to navigate up tot he table, and view the text that way.Is there some way I can get it to read the entirety of the incoming messages without doing this? I'm not sure i... [read more]

March 11, 2025

ToyMania, my third standalone game.

Hello everyone! I just made the toy mania game a standalone project.I know this game may have been a part of my other main game cooky craze, but I decided to make it a Separate game entirely. I realized that this game wasn't suited to be a mini game, considering the nature of it and all.I added some documentation to the game, provided down below.Welcome to toy mania! In this game, you must collect toys, find keys, and defeat enemies before being able to escape the st... [read more]

March 11, 2025

Some questions for Mac users

After my most recent windows laptop crapped out on me, I'm seriously considering buying a Mac because I have an Apple giftcard lying around. I'm curious about a few things, though. My only Mac experience is from almost a decade ago and I'm wondering how much some things have changed.Word processing and productivity: a decade ago it was hell to try and do any sort of complex formatting on Mac. I remember footnotes being a major pain, getting voice over to announce bold... [read more]

March 10, 2025

status sims but social media: A social network simulator in fandom

Hello everyone,  I wasn’t sure whether to post this here or in the "New Releases" section, but I figured this would be the best place. I’d like to introduce you to an interesting simulator I recently discovered.  This game allows you to dive into any of your favorite fandoms—whether it’s Harry Potter, Attack on Titan, or anything else you love. You can create a character within that universe (either an existing one or your own original character) and manag... [read more]

March 10, 2025

VSCode; problem with a setting

Hi,I enabled osund alerts for errors/warning but now it also speaks "Error", or "Warning". I dont like when it speaks so I did like shownItem Value The property `sound` is set to `on`. The property `announcement` is set to `off`.However that seems to make no difference. It still speaks "Error, error, error" when a line has error. [read more]

March 10, 2025

Has anyone used Soundly?

Hi,  I felt tired and discouraged while searching for royalty-free sounds for my project. The websites I visited were clunky and made finding sounds difficult. When I found a sound that seemed interesting, I had to click on it, locate the "Play" button, listen to it, and only if I liked it could I download it, load it into my DAW, and edit it.  With Soundly, the process is different. I press CTRL+F, type what I want, hit Enter, then use Shift + Tab and the a... [read more]

March 10, 2025

some questions about linux, audio system, and vertual machine software

yo guys, how is it going?I am writing this on my new archlinux, but I have some questions I hope I can get the answers to, first off, my DE is mate, I have not installed pulse audio and use alsa, can I make it so that whenever I connect to our TV using HDMI the system switches sound output to HDMI, and when the HDMI is not connected, it switches to normal internal speakers?I have searched on the web, but it does not seem that anyone else has had this problem.second: I ins... [read more]

March 10, 2025

Piper Power: Leverage piper-TTS voice models. No coding needed!

Announcing Piper Power – The Ultimate Voice & Audio Studio for WindowsHello, fellow developers and audio enthusiasts!I’m excited to introduce Piper Power, a fully accessible voice synthesis and audio processing tool that lets you generate high-quality speech, edit audio, and apply professional effects—all in one place.Whether you’re a game developer, voiceover artist, or AI voice enthusiast, Piper Power gives you the tools you need to bring your projects to life. [read more]

March 10, 2025

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The 'old' news (2000-2006)

Below you find the legacy news that was published on the old AudioGames.net site.

Audio Game Maker Delayed Untill Further Notice: Audio Game Maker Delayed Untill Further Notice (January 31, 2007)
Audio Game Maker possibly delayed?: Due to a large fire, the beta of Audio Game Maker could be delayed... (January 25, 2007)
Blind Mans Bluff, Star Trek Final Conflict, Monty trailer, Torrent: (December 9, 2006)
Holiday Game Sales: Holiday Game Sales (November 26, 2006)
Judgment Day Release Information: Judgement Day, game for blind, to be released in December 2006 (November 17, 2006)
Lack Of News: Lack of News - But Checkout http://www.audiogamemaker.com (November 15, 2006)
Forum Whooha: Today the 300th forum user joined! (October 25, 2006)
BG Boggle 1.0: Boggle For The Blind (October 4, 2006)
Tiflo 21: Tiflo 21, BlackJack For The Blind (September 16, 2006)
Audio Game Maker: game building environment for the blind: The Bartiméus Accessibility foundation has announced the development of Audio Game Maker, an application which enables visually impaired people to make their own computer games. (September 11, 2006)
Accessible Hangman Flash Games?: Accessible Hangman Flash Games? (August 30, 2006)
Moosic Update: Update on Moosic - a blind accessible computer platform game (August 30, 2006)
Review of Sound Voyager: Hands On Review of Sound Voyager (August 12, 2006)
Update on Nintendo Audio Games!: We have updated the information concerning the Sound Voyager audio games developed by Nintendo! (August 6, 2006)
Moosic - open source accessible platform game: Moosic is an open source platform game which is accessible for visually impaired gamers (August 5, 2006)
Nintendo Develops Games For The Blind!: Nintendo has developed seven mini audio games (August 5, 2006)
16 free experimental Audio Games!: 16 free experimental audio game prototypes in the playcenter... (August 4, 2006)
Audio reviews and Broken Links: More updates on accessible games for the blind website! (July 30, 2006)
Games Games Games: More News About Games For The Blind, Accessible Games and Game Accessibility! (July 29, 2006)
DonationCoder.com Accessible Games Programming Contest: DonationCoder.com Accessible Games Programming Contest (July 18, 2006)
Descent into Madness: Students of North Carolina develop a new computer game for the blind: Descent into Madness (June 21, 2006)
MonstersGame: MonstersGame - a browser based game that is accessible for visually impaired players too! (June 6, 2006)
Judgement Day: New accessible game for the blind: Judgement Day (June 4, 2006)
Lords of the Galaxy and Superdogs Bone Hunt: Two new accessible computer games for the blind - Lords of the Galaxy and Superdogs Bone Hunt (June 3, 2006)
Audio Review Section and Game Accessibility website!: New section on audio game review podcasts and a new website on game accessibility! (May 1, 2006)
In The Pit: In The Pit - Experimental game uses only sound! (April 16, 2006)
G-Spot: G-Spot (April 13, 2006)
Database Fix: We fixed the database (March 30, 2006)
BreakOut for the Blind - Wrecking Ball: Break Out for the Blind - Wrecking Ball (March 14, 2006)
Light Locator: Light Locator (March 12, 2006)
Rail Racer Trailer and GDC: Rail Racer Trailer and GDC (March 12, 2006)
Quick Game Building Article: uick Game Building Article (March 5, 2006)
USA Games acquires Alchemy Games: USA Games acquires Alchemy Games (March 2, 2006)
Montezuma Cheat, Rail Racer, Goalball One on One and article: Montezuma Cheat, Rail Racer, Goalball One on One and article (March 2, 2006)
AudioGames seeks gamers confessions...: If you want game developers to take you *SERIOUS*, write down your gaming experiences and wishes and we will present them to the game developers at the conference! (February 21, 2006)
AudioGames.net (re)launches accessible Sudoku for the blind: AudioGames.net (re)launches accessible Sudoku for the blind (February 13, 2006)
Draconis Entertainment releases Soundoku!: Draconis Entertainment releases Soundoku! (February 10, 2006)
Top Speed 2 Mods: Top Speed 2 Mods (February 9, 2006)
AudioGames.net back online after spam-attack: AudioGames.net back online after spam-attack (February 8, 2006)
AudioGames.net launches blind-accessible Sudoku!: AudioGames.net launches blind-accessible Sudoku! (February 2, 2006)
TopSpeed 2 Released!: TopSpeed 2 Released! (January 30, 2006)
Montezuma's Revenge Demo: Montezuma's Revenge Demo (January 27, 2006)
Moved forum!: We moved the forum to the audiogames.net server! (January 26, 2006)
Submit game is down: The submit a game function is temporary down. (January 25, 2006)
Happy New Year: Happy New Year (January 20, 2006)
Forum update: Today we updated the forum.... (January 13, 2006)
World Aids Day: World Aids Day (December 2, 2005)
Dynaman Grid Creator: Dynaman Grid Creator (December 1, 2005)
Drive and Samsung: Drive download online again and Samsung into Game Accessibility (November 30, 2005)
Shades of Doom 1.2: Shades of Doom 1.2 (November 27, 2005)
LWorks Arcade Volume 1: LWorks Arcade Volume 1 (November 27, 2005)
Draconis Entertainment and Space Invaders for the Blind: Draconis Entertainment and Space Invaders for the Blind (November 26, 2005)
New Section: AudioGames.net PlayCenter!: New Section: AudioGames.net PlayCenter! (November 15, 2005)
Treasure Hunt MOD: Treasure Hunt MOD (November 15, 2005)
Pong - Das Hörspiel: "Blind Pong For The Sighted" (November 14, 2005)
Enemy Attack version 2: Enemy Attack version 2 (November 5, 2005)
More Draconis Entertainment news: More Draconis Entertainment news (November 2, 2005)
Introducing Draconis Entertainment: Introducing Draconis Entertainment (November 2, 2005)
Shades of Doom 1.20 Guide: Shades of Doom 1.20 Guide (October 31, 2005)
: (October 22, 2005)
Shades of Doom Public Beta 1.2: Shades of Doom Public Beta 1.2 (October 17, 2005)
Goalball One on One: Goalball One on One (October 15, 2005)
Tic Tac Toe and Toodle Tiles: Tic Tac Toe and Toodle Tiles (October 6, 2005)
Star Wars Jedi Strike, Pipe Contest and Troopanum: Star Wars Jedi Strike, Pipe Contest and Troopanum (September 30, 2005)
LoneWolf Mission 14 Audio Walkthrough: LoneWolf Mission 14 Audio Walkthrough (September 25, 2005)
New Article on Accessible Gaming: New Article on Accessible Gaming (September 20, 2005)
Mudsplat and Lone Wolf Audio Walkthrough: Mudsplat and Lone Wolf Audio Walkthrough (August 31, 2005)
Harry Potter board for Winpoly: Harry Potter board for Winpoly (August 15, 2005)
Sonic Mine Detonator MOD: Phil Vlasak created the Sonic Mine Detonator MOD for Sonic Zoom (August 13, 2005)
The Last Crusade, RPG Engine and Interactive Fiction Archive: The Last Crusade, RPG Engine and Interactive Fiction Archive (August 12, 2005)
Sonic Zoom: Sonic Zoom (August 10, 2005)
Beat The Bots Cheat: Beat The Bots Cheat (August 10, 2005)
Fixing Links: Fixing Links (August 10, 2005)
Blind-Puzzlers List, Händler und Halunken and OGame: Blind-Puzzlers List, Händler und Halunken and OGame (August 10, 2005)
New Audio Game Mods: New Audio Game Mods (July 24, 2005)
Mod Problems: Problems with receiving mods! (July 17, 2005)
Barrierefreie Spiele: This German languaged article is about game accessibility and audio games. (July 16, 2005)
Submit your MODS: Submit your MODS (July 10, 2005)
Game Accessibility Article: Kevin Bierre, member of the Game Accessibility Special Interest group, has published an article about game accessibility on GamaSutra.com (July 7, 2005)
Closing of XLStudiosSI: Closing of XLStudiosSI (July 6, 2005)
EPX and Resources!: Adora Entertainment has released a follow-up to first pinball game for the blind called ESP Pinball Xtreme (EPX)! (July 5, 2005)
Live8: Live8 (July 2, 2005)
All In Play Poker Party!: This Friday (the 24th) All In Play is holding the biggest accessible online poker tournament ever. (June 22, 2005)
Research? Contact Us!: Research? Contact Us! (June 22, 2005)
Another DIGRA paper!: We have added another DIGRA paper to our Articles section! (June 21, 2005)
DIGRA papers in the Articles section!: We have added two papers concerning audio games and game accessibility to our Articles section! (June 21, 2005)
Super football!: Super football, a new audio game by VIP Gameszone! (June 21, 2005)
BBBeat, Duckblaster 1.1, Super Deekout and more!: BBBeat, Duckblaster 1.1, Super Deekout and more! (June 21, 2005)
RSS: We updated the RSS-feed! (June 17, 2005)
Dutch Article on Game Accessibility: Dutch Article on Game Accessibility (June 17, 2005)
Game List Updated: Game List Updated (June 17, 2005)
Enemy Attack: Enemy Attack (June 16, 2005)
Audiotrailer for PBX: Audiotrailer for PBX (June 13, 2005)
Shades Of Doom Guide: Shades Of Doom Guide (June 13, 2005)
Audyssey Magazine and Michael Feir: Audyssey Magazine and Michael Feir (June 13, 2005)
Shooting Hoops...: Shooting Hoops... (June 7, 2005)
New Server: New Server (April 2, 2005)
Code Factory games added: Code Factory games added (March 28, 2005)
Mueckenjagd: Mueckenjagd (March 22, 2005)
Mississippi: Mississippi (March 22, 2005)
Audyssey Magazine Issues: Audyssey Magazine Issues (March 21, 2005)
Four Articles on Game Audio Design: Four Articles on Game Audio Design (March 20, 2005)
Braille Twister: Braille Twister (March 20, 2005)
DIGRA 2005 International Conference: DIGRA 2005 International Conference (March 15, 2005)
Computer games can make you go blind!: Computer games can make you go blind! (March 14, 2005)
The Blind Fragging The Blind: The Blind Fragging The Blind (March 14, 2005)
Forum Changes: Forum Changes (March 11, 2005)
Star Trek Final Conflict Alfa 4: Star Trek Final Conflict Alfa 4 (March 10, 2005)
LoneWolf Soundpacks: LoneWolf Soundpacks (March 10, 2005)
Chillingham at Game On and ifbyphone: Chillingham at Game On and ifbyphone (March 10, 2005)
Termite Torpedo: Termite Torpedo (March 10, 2005)
Kitchen's Inc and PopCap: Kitchen's Inc and PopCap (March 10, 2005)
Boston Globe Article: Boston Globe Article (March 8, 2005)
Problem with Forum Login: Problem with Forum Login (March 7, 2005)
Submit A Game: Submit A Game (March 6, 2005)
New AudioGames.net website beta-version: New AudioGames.net website beta-version (March 3, 2005)

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